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Time: 20-30 minutes
Author = Brian Shepherd
Materials
needed (for a class of 40): 60 flash cards: 8 sets of 5 nouns (i.e. 8 dogs, 8
cats, 8 pigs, 8 snakes, 8 rabbits) I've been using numbers 1-5
Ages: 3rd
primary - ???
First teach the kids the sentence, "Do you have..?" You
can start off with "Do you have a pencil?" Then teach the answers, "Yes, I
do." "No I don't." Then give each student one card and tell them not to show
the card to anyone. It is crucial that they don't show the card, otherwise it
ruins the game.
One student (or you at first) is IT. You choose a
student at random and ask, "Do you have a 1?" "If they say, "No, I don't."
Then you mark an X on the board and you get a second chance. You may choose the
same student or a different one. Some classes you may have to insist that they
alternate choosing between boys and girls. If the second person you chose also
does not have the card you guessed, you mark a second X on the board. If by the
third time you still have not guessed a person's card correctly then you have
lost.
At first, when losing, I allow them to draw another card and continue in
the game. With younger students this is best, because they easily
cry about losing and also it's a bit boring to sit and be out of the game.
But, if you want to make it more competitive then if, in three tries, you
can't guess a person's card, you are out of the game. You cannot draw a
new card and must return to your seat as an observer. (You could
also have them do a batsu game to be able to return to the game.) The last
person who's card you tried to guess becomes IT and comes to the front
of the class. They turn in their card. And begin guessing.
If they guess a person's card correctly, they draw a new card and return
to their seat continuing in the game. The person whose card they guessed
becomes IT, turns in their card, and begins to guess.
This can
continue until interest dwindles, or, if you're playing by the strict rules,
until one person with a card is left. I have never had enough time to make it
this far, but regardless of a winner or loser, the kids love the
game.
Each time the students have a 1 in 5 chance of guessing correctly, and
if they ask the student more than once, or can remember what has been asked
previously, even better odds. Despite what you might think, many
times students will guess correctly off of a cold guess. It is this
"luck" of the game that keeps them excited and in to the game.
When I am IT, I put out my hand and act like I'm using some special force
(there's another good name, "The Force"). They love it!
Especially, when I guess right.
Anyway, I've found it a good way to
introduce and practice the sentence "Do you have...?" But it could also be used
for "Do you like...?" "Do you play...?" "Are you a...?" etc.
Brian Shepherd
If you have a great idea please share it with everyone by submitting it
to this page!
Or check out the main Genki English Games Page
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